References
About the Train2Game Game Jam. (n.d.). Retrieved November 8, 2015, from http://www.train2game-jam.com/about.html
ARIS Global Game Jam 2011. (2011). Retrieved November 8, 2015, from https://www.youtube.com/watch?v=p_6uSiFw2Xg
ARIS - Mobile Learning Experiences - Creating educational games on the iPhone. (n.d.). Retrieved November 8, 2015, from http://arisgames.org/
Badgeville. (2015). Retrieved November 8, 2015, from https://badgeville.com/
Bae, Y., Lim, J., & Lee, T. (2005, October). Work in progress – A study on educational computer games for e-learning bae on activity theory. ASEE/IEEEFrontiers in Education Conference. Indianoplois, IN. doi:10.1109/FIE.2005.1612004
Brumwell, C. (2015). ARIS and Dilemma 1944. Retrieved November 8, 2015, from https://www.youtube.com/watch?v=tt6rn5fVnN4
Brumwell, C. (2015). Family Geo Journey on ARIS Games. Retrieved November 8, 2015, from https://www.youtube.com/watch?v=_WB9yHIdyVI
Brumwell, C. (2015). ETEC 522 Game Jam Tips. Retrieved November 11, 2015, from https://www.youtube.com/watch?v=fEUYOUDfz0A
Civic Mirror. (2015). Retrieved November 8, 2015, from http://civicmirror.com/
Civilization. https://cf.geekdo-images.com/images/pic798666.jpg
Classcraft. (2014). Retrieved November 8, 2015, from http://www.classcraft.com/?utm_expid=68436248-15.WG4DGSkHTDqoAs056aTRRQ.0
ClassDojo. (n.d.). Retrieved November 8, 2015, from https://www.classdojo.com/
Darfur is Dying. (2009). Retrieved November 8, 2015, from http://darfurisdying.com/
EdTechReview. (2013). What is GBL (Game-Based Learning)? Retrieved fromhttp://edtechreview.in
ETC Press. (n.d.). Retrieved November 8, 2015, from http://press.etc.cmu.edu/content/mobile-media-learning-innovation-and-inspiration
Farber, M. (2015) Students as Designers: Game Jams! Edutopia. Retrieved November 2, 2015 from
http://www.edutopia.org/blog/students-as-designers-game-jams-matthew-farber
FlipQuiz. (2015). Retrieved November 8, 2015, from http://flipquiz.me/
Game-based learning cartoon. [Online image]. Retrieved November 2, 2015 from http://www.openequalfree.org/blog/ed-tips/gamification-versus-game-based-learning-in-the-classroom
Game-based Learning Market Expected to Continue Strong Growth. Games and Learning. Retrieved November 1, 2015 from http://www.gamesandlearning.org/2015/07/09/game-based-learning-market-expected-to-continue-
strong-growth/
Game-Based Storytelling. (n.d.). Retrieved November 8, 2015, from http://www.edutopia.org/blog/game-based-storytelling-matthew-farber
GameDesk Epicenter Game Jam at the d.school -030213. (n.d.). Retrieved November 8, 2015, from https://vimeo.com/60945393
Game Jam Your Classroom. (n.d.). Retrieved November 8, 2015, from http://www.edutopia.org/blog/game-jam-your-classroom-andrew-miller
Gamesandlearning.org's Top Trends of 2014. (n.d.). Retrieved November 8, 2015, from http://www.gamesandlearning.org/2014/12/30/gamesandlearning-orgs-top-trends-of-2014/
Games Learning Society Center. (n.d.). Retrieved November 8, 2015, from https://www.gameslearningsociety.org/index.php
Garcia, A. (2015) What a Game Jam Taught Los Angeles Teens—And Their Teachers. [Online image]. Retrieved November 2, 2015 from http://educatorinnovator.org/wp-content/uploads/2015/06/cdags_game_jam.jpg
Games and Education Scholar James Paul Gee on Video Games, Learning, and Literacy. (n.d.). Retrieved November 8, 2015, from https://www.youtube.com/watch?v=LNfPdaKYOPI
Holden, C. (n.d.). ARIS 2.0: Getting Started, Objects and Triggers. Retrieved November 8, 2015, from https://vimeo.com/107202576
Hui, C. (2015). ETEC 522 GBL/Gamification EP. Retrieved November 8, 2015, from https://www.youtube.com/watch?v=8lx-budpoQY
iCivics. (2001). Retrieved November 8, 2015, from http://www.icivics.org/
Indie Game Jam 0. (n.d.). Retrieved November 8, 2015, from http://www.indiegamejam.com/igj0/
James Paul Gee on Learning with Video Games. (n.d.). Retrieved November 8, 2015, from https://www.youtube.com/watch?v=JnEN2Sm4IIQ
Johnson, L., Levine, A., Smith, R., & Stone, S. (2010). The 2010 Horizon Report. New Media Consortium. 6101 West Courtyard Drive Building One Suite 100, Austin, TX 78730.
Kahoot! (2015). Retrieved November 8, 2015, from https://getkahoot.com/
Kohutiak, R. (2015). Emt522 project. Retrieved November 12, 2015, from https://www.youtube.com/watch?v=gi0PedNbXLk
Kurt Squire on Civic Engagement Through Digital Games (Big Thinkers Series). (n.d.). Retrieved November 8, 2015, from https://www.youtube.com/watch?v=ZtSy78xTf5M
Less Tell: More Games and Gamification. [Online image]. Retrieved November 2, 2015 from
http://www.theknowledgeguru.com/dev/wp-content/uploads/2013/05/Graphics_Independent2-071.png
Lure of the Labyrinth. (n.d.). Retrieved November 8, 2015, from http://labyrinth.thinkport.org/www/
Welcome to The MIT Game Lab. (n.d.). Retrieved November 8, 2015, from https://www.youtube.com/watch?v=4wQ4ZmPuy9w
MikeW. (2011). What is Gamification, Really? [Online image].
Mozilla Open Badges. (n.d.). Retrieved November 8, 2015, from http://openbadges.org/
MineCraftEDU. (2015). Retrieved November 8, 2015, from http://minecraftedu.com/
(n.d.). Retrieved November 8, 2015, from http://education.mit.edu/wp-content/uploads/2015/07/BalancedDesignGuide2015.pdf
Progenitor X Trailer. (n.d.). Retrieved November 8, 2015, from https://www.youtube.com/watch?v=mXVg4di1yNE
Quandary. (2012). Retrieved November 8, 2015, from http://quandarygame.org/
Reid, B. (2015). Regan Ross Interview: Game-Based Learning and The Civic MIrror. Retrieved November 8, 2015, from https://soundcloud.com/craig-brumwell/regan-ross-phone-interview-game-based-learning#t=0:00
Retrieved November 2, 2015 from https://community.lithium.com/t5/Science-of-Social-blog/What-
is-Gamification-Really/ba-p/30447
Minecraft. [Online image]. Retrieved November 2, 2015 from http://images3.alphacoders.com/246/246225.jpg
Portal 2. [Online image]. Retrieved November 2, 2015 from
http://all4desktop.com/data_images/1600%20x%20900/4169093-portal-2-characters-HD.jpg
Progenitor X. (n.d.). Retrieved November 8, 2015, from http://www.gameslearningsociety.org/px_microsite/
Using Games for Classroom Assessment. (n.d.). Retrieved November 8, 2015, from https://www.youtube.com/watch?v=B-BBsPl9GSo
Scheller Teacher Education Program. (n.d.). Retrieved November 8, 2015, from http://education.mit.edu/
Scot Osterweil of the Education Arcade on games. (n.d.). Retrieved November 8, 2015, from https://vimeo.com/90215424
Simcity. [Online image]. Retrieved November 2, 2015 from
http://resource.supercheats.com/library/2013/1363796697simcitylogo600.jpg
SimCityEDU. Retrieved November 8, 2015, from http://www.simcity.com/en_US/simcityedu
Shrader, P. & McCreery, M. (2012). Are all games the same? In, Ifenthaler, D., Eseryel, D., & Ge, X. (eds.). Assessment in Game-Based Learning: Foundations, Innovations, and Perspectives. DOI: 10.1007/978-1-4614-3546-4_2
Socrative. (2015). Retrieved November 8, 2015, from http://www.socrative.com/
Super Game Jam. [Online image]. Retrieved November 2, 2015 from
http://www.devolverdigital.com/static/assets/art/sgj-poster.png
The LOGO turtle and Seymour Papert’s Mindstorms – thirty four years on. (2014, August 4). Retrieved November 8, 2015, from http://blog.core-ed.org/blog/2014/08/the-logo-turtle-and-seymour-paperts-mindstorms-thirty-four-years-on.html
The White House Education Game Jam. (n.d.). Retrieved November 8, 2015, from https://www.whitehouse.gov/blog/2014/10/06/white-house-education-game-jam
The White House Game Jam 2014. (n.d.). Retrieved November 8, 2015, from https://www.youtube.com/watch?v=wMI2WRKsvmg&list=PLhdwy3ASoEfnh2uhlAIND1RgwYXDsJMKP&index=2
Using Games for Classroom Assessment. (n.d.). Retrieved November 8, 2015, from https://www.youtube.com/watch?v=B-BBsPl9GSo
We are learning and sharing. (n.d.). Retrieved November 8, 2015, from http://www.instituteofplay.org/work/projects/q-design-packs/q-systems-thinking-design-pack/
Why Situated Learning Matters. (2015, October 18). Retrieved November 8, 2015, from https://medium.com/@fielddaylab/why-situated-learning-matters-6129fd2afeaa#.n4ocbsr2t
Willis, J. (2011). A neurologist makes the case for the video game model as a learning tool. Edutopia. Retrieved from www.edutopia.org/blog
World of Warcraft. [Online image]. Retrieved November 2, 2015 from
http://static.gamespot.com/uploads/original/1534/15343359/2364671-world-of-warcraft-logo.jpg
Wu, E. (2012). Investigating the learning-theory foundation of game-based learning: a meta-analysis. Journal of Computer Assisted Learning, 28, 3. DOI: 10.1111/j.1365-2729.2011.0043.x